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Sony has revealed their plans for the upcoming Sony Days of Play 2025 celebration, and it gives fans discounts on games, hardware and more.
Kena Bridge of Spirits is a game that blends an impressive art style with an ambitious story. Ember Lab struck gold with this project, proving that this kind of game with a simple combat mechanic ...
A cool concept, a gorgeous art-style ... which it does pretty well. Fans of third person action adventure games should definitely consider playing Kena: Bridge of Spirits, with accessibility ...
It’s the kind of game that doesn’t feel next-gen because of particle effects or ray tracing, but because of outstanding art direction. The Xbox port of Kena: Bridge of Spirits still runs well ...
Launching on August 15, Kena: Bridge of Spirits will dazzle Xbox gamers with its magical graphics and art style. In addition to the digital version, a physical release is also planned by publisher ...
Before Kena: Bridge of Spirits, the team has worked as an animation studio, mainly for TV ads and short movie projects. One of their creations – a Majora’s Mask fan film – is intriguing to ...
Kena: Bridge of Spirits is a wonderful first game from Ember Lab, combining its outstanding pedigree in art and animation with some really solid combat, fantastic world design, and a great balance ...
Kena: Bridge of Spirits is a game that was one of PlayStation ... including eastern philosophy and art, themes of finding balance, letting go, and traditional Balinese music called Gamelan.
This may be a good time to be a fan of Bethesda's game lineup ... stuck playing one publisher's games. The Pixar-like Kena: Bridge of Spirits is now available, as is the card battler/roguelike ...
Kena: Bridge of Spirits from indie game development and ... In particular, we can’t wait to see fans play the New Game+ mode, which will allow players who’ve completed the game to restart ...
Based off of The Legend of Zelda: Majora’s Mask, the film went viral upon release, with fans praising ... 4 for Kena: Bridge of Spirits. As much as I could go on about the game’s art direction ...