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Rod Fergusson Diablo Immortal was announced at BlizzCon in 2018, where it received a somewhat lukewarm reception. Which is putting it mildly. Timing though, accounts for quite a lot. That first ...
Diablo Immortal also managed to rack up 10 million downloads in its first month, though it should be noted that most of these came in its first four days after launch---downloads declined quite ...
Diablo Immortal is set to get its first content expansion to the story this week, in what is likely to be one of if not the biggest content update the game has seen since launch. Diablo Immortal ...
GameSpot may get a commission from retail offers. Diablo Immortal's first new class, the Blood Knight, is also the first new character class introduced into the wider Diablo universe since the ...
Nearly two weeks on from Diablo IV‘s launch, and now Diablo Immortal is getting a massive update for its first anniversary. This will be the game’s fourth major update since it launched back ...
Despite loud criticism of its in-game microtransactions, Diablo Immortal has reportedly earned developer Blizzard nearly $50 million in the first month since the free-to-play mobile game's release.
You can’t, especially when we’re talking about justifying the decisions made for Diablo Immortal. First, we had game director Wyatt Cheng argue that the game was not selling gear as part of ...
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