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At that time, Romero had already left id Software to focus on his own games, namely the ill-fated Daikatana. “It was a horrible, horrible situation,” Romero remembered. “We didn’t make ...
Plagued by development issues and delays, the PC version of Daikatana was blasted by critics and gamers alike upon release for its bland level designs and boring gameplay. And the N64 version ...
In order to make a profit, it was estimated that Daikatana had to sell at least 2.5 million copies, but it ended up only selling 40,351 units in all domestic markets combined. It received near ...
Romero knew exactly what he was doing here; we suspect this was payback for Daikatana.
This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Daikatana for Nintendo 64. If you've discovered a cheat you'd like to add to the page, or have a correction ...
John Romero’s about to make you… a remake. At least, the veteran developer’s open to someone else having a modern stab at Daikatana, according to his newly released autobiography Doom Guy ...
Older gamers will immediately recognize John Romero by his luscious long locks, but even if you’re too young to recognize one of the Masters of Doom, you’ve no doubt come in contact with one ...
Legendary game designer John Romero joins PCMag on this episode of The Pop-Off to discuss his new autobiography, Doom Guy: Life in First Person. I’m an Analyst and ISF-certified TV calibrator ...
Doom, Wolfenstein, and Quake co-creator John Romero says that he "supports" a remake of 2000 shooter Daikatana. Developed at Ion Storm, after Romero parted ways with id Software, Daikatana ...
Dark Star. I was into everything. Metal! That game—thank you for liking it. I actually have a lot of Daikatana fans. They email me all the time, saying “I thought the game was great!” ...
But Romero also has a history with mobile gaming. Following Ion Storm and the challenges of Daikatana, Romero went from being an FPS A-lister to a pioneer in handheld and mobile gaming. Over 20 years ...