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From what I've heard, bump-mapping is very, very easy to achieve on the GC - it's almost a zero-performance hit feature.<BR><BR>Gamecube throws out some lovely looking textures no doubt due to the ...
That's thanks to a combination of bump mapping and parallax occlusion, which together give textures the appearance of having depth and physical irregularity, something you just don't normally see ...
I do remember Evolva having a patch to support bump-mapping, and that the said bump-mapping was a strain on the video card (GeForce 2 lineage at the time). However the end result was beautiful ...
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