After 29 years, however, Bethesda would step back from its beloved franchises to make something entirely new and close to home for studio director Todd Howard. It was the game designer’s dream ...
Bethesda Game Studios is officially the first Microsoft game developer to full unionize under the Communication Workers of ...
Patrick Wachsberger and Legendary Entertainment’s new JV has made two key hires. Wendy Reeds has joined 193 as EVP, sales, ...
It’s not a good time to be a Fallout fan. With Bethesda Game Studios focused on The Elder Scrolls VI, Fallout 5 is not going to release anytime this decade. And this is crazy considering Fallout ...
A new job posting at ZeniMax may hint at the return of Bethesda's open-space role-playing sci-fi game Starfield.
Learn More Dizzaract Games has officially launched as the largest game development studio in the Middle East with 160 people. Based in Abu Dhabi in the United Arab Emirates, Dizzaract is setting ...
Bend Studio's current live-service project was recently canceled by Sony, but the team remains confident in its ability to deliver great games. The community manager for Bend Studio recently ...
Sony Interactive Entertainment has apparently canceled at least eight (that we’ve heard of) PlayStation Studios games in recent years, which has left a big question mark over its first-party output.
Following last week’s developments, fans have been compiling a list of recent PlayStation acquisitions and canceled games, which paints a pretty grim picture of Sony’s internal studios and lineup.
Sony Interactive Entertainment has canceled two previously unannounced live service games from Demon’s Souls remake studio Bluepoint Games and Days Gone developer Bend Studio, according to a ...
Five runners-up were also selected and received a gift package valued at over $2,000, including sports memorabilia, tickets to a New Orleans Saints game, and a $500 Ashley credit. "We're grateful ...
Days Gone director John Garvin empathizes with Bend Studio over its recently-canceled live-service game. Garvin believes that Bend Studio's developers had "no choice" when it came to PlayStation's ...
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