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Children’s search for belonging makes them targets for online cults. Prevention requires digital literacy, open dialogue, and platform accountability.
What seems like a T disaster in the making was, in truth, a reporter trying his hand at a hyperrealistic simulator of the ...
Roblox was launched in the early 2000s under the premise that games were the next frontier for education software. Kids could design multiplayer online enclaves using a set of building blocks and ...
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