News
Start your destruction spree and destroy everything on your way through different beautifully detailed pixel style locations ... monster destroys a wild west town? Or clashing against the brave ...
Enter Doloc Town, which has all this plus a gorgeous pixel art aesthetic and mesmerizing soundtrack. Blending Stardew Valley's farming and Terraria's 2D side-scrolling base-building, Doloc Town is ...
Hosted on MSN8mon
Garlant My Story Official Launch TrailerTake a look at the launch trailer for Garlant: My Story, a 2D pixel-art adventure RPG developed ... and set off to become a real adventurer in the town of Garlant. Yellowstone tourists blamed ...
From UFO 50 to Volgarr the Viking 2, we’ve seen some impressive pixel art ... HD-2D style for this remake because of how well it works with remakes and how appealing it has been to Western ...
As you can see in the images above and below, the upcoming release has a charming 2D pixel aesthetic. The screenshots shared so far show a town, which is said to have both a bakery and a weapon shop.
(Picture: Sega) The makers of Sonic Superstars think pixel art is going to become an even bigger niche in the future, even for indie developers. Between its status as a 2D platformer and usage of ...
Developer World 2 Studio has announced Chef RPG, a pixel art RPG in which you play as a travelling chef tasked with reviving a once famous restaurant in a seaside town. It will launch for Switch ...
A Dark Souls 3 2D Pixelart Metroidvania Was Pitched to Bandai Namco 6 Years Ago and It Looks Awesome
A 2D pixel art Metroidvania based on Dark Souls III was seemingly rejected by Bandai Namco. According to artist Thomas Feichtmeir (via Twitter), the side-scrolling Dark Souls 3 game was pitched to ...
TinyBuild pixel artist Thomas Feichtmeir shared a screenshot of a 2D pixel art Dark Souls 3 Metroidvania game pitched to Bandai Namco six years ago. Obviously, the game never made it to the markets.
Well, it now appears that Thomas Feichtmeir, an artist who worked on Blasphemous, actually once pitched an idea to publisher Bandai Namco for a 2D pixel art version of Dark Souls III. As spotted ...
Mario & Luigi: Dream Team spent three years in development because studio AlphaDream chose to render the characters in 2D pixel art and shade them to look 3D, while all backgrounds were initially ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results