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“We were like, ‘OK, in Neverwinter Nights, a character has to be recognisable from their silhouette. So the shapes, like spikes on shoulder pads, really dominated the art look.” We itemised ...
BioWare's Neverwinter Nights was released last year and met with ... focused on finishing the writing and getting the remaining art, animation, and resources in. GS: We know that the second ...
All of us are huge fans of Neverwinter Nights, and we are thrilled to help grow this franchise. In our partnership with BioWare, we are providing the design, art, and audio for the expansion ...
Reflecting developer BioWare's ongoing commitment to the Neverwinter Nights community, it takes place in an original setting created by Live Team Lead Designer Rob Bartel, and utilizes selected ...