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Mass Effect 4 needs to bring back the music and ambiance that the trilogy had established well. It helps a lot with combat ...
The lack of "combat music" is no loss ... even when interrupting a character while they speak. Graphically, Mass Effect is definitely making use of the Xbox 360's hardware, allowing an impressive ...
Mass Effect: Andromeda's combat has been liberated from the rigidity ... which was well written, flanked by somber music, was instantly destroyed by a glitch that caused his model to become ...
There's news on Mass Effect 3's updated combat, and some spoilery plot details ... the wrong person anyway' Mass Effect 3 didn't have music like Vigil or Suicide Mission because composer Jack ...
Between extremely long elevator rides and unsatisfying combat ... of the original version. Mass Effect Legendary Editoin's sound design is absolutely incredible. The music alone — a dark ...
Its worlds and combat shine, but its writing and missions falter--and the relative strength of the former is not enough to compensate for the inescapable weakness of the latter. As a Mass Effect ...
Like previous Mass Effect games, the combat in Andromeda is a little clunky ... because this approach has been done to death. At least the music and voice acting are up to BioWare’s usual ...
Mass Effect 2's combat was a big improvements on the original ... attacking the wrong person anyway' Mass Effect 3 didn't have music like Vigil or Suicide Mission because composer Jack Wall ...
Like Star Wars, Mass Effect 3 is an incredibly fulfilling story that deftly balances plot, character, conflict, and resolution. After a short exposition, an opening combat scenario cleverly ...
Combat has traditionally played second fiddle to narrative in the Mass Effect series, with Bioware's interactive dialogue, rich characters and epic storylines overshadowing merely functional fights.
Ship mobility dominates space combat; the primary objective is to align the mass accelerator along the bow with the opposing vessel's broadside. Battles typically play out as artillery duels ...