Last summer, the team behind the open-source 3D creation software Blender made waves when they announced plans to bring their full suite to the iPad Pro. They even showed off a working demo at the ...
I think is is great news for a variety of reasons, but one of the bigger ones is I think being forced to really think about the UI and UX for a tablet will benefit desktop users too. I'm pretty shit ...
While it almost every other industry seems to be trying to copy the Adobe subscription model these days, the good news is that it might be the best time ever for artists who want to build their ...
Development for the Blender iPad App has been stopped as they shift their sights and priority to Android. Blender unveiled that they were developing an app for their iPad with a version for the iPad ...
Blender, the popular free 3D modeling and animation software, is finally coming to iPad and Android tablets. Aiming for a complete Blender experience rather than a simplified one, initial versions ...
One of the biggest headaches facing Google’s push to make Android more of a desktop platform is the professional sector of apps and programs, but one big name is making the effort, as Blender is ...
Blender is working on a native iPad version of its popular 3D creation suite, with the goal of delivering a complete multitouch experience tailored to artists who rely on tablets. In an update posted ...
Blender, one of the best 3D creation tools, is getting ported to iPad. And it won’t be some dumbed-down “lite” version, but a full version of the application. It’s coming to others tablets too, but ...
If you’re a Blender fan, you’re going to like this. Over on its developer blog, the Blender team outlined early plans on Monday to bring the 3D creation suite to the iPad Pro as a native application.
Blender, one of the biggest names in 3D modelling, is making its way to Android tablets, with a release planned for the first half of 2027. The move could give Android tablets a serious ...
What about a lighter edition? Something to create the barebones of a project for later complex editing? It could be divided into different apps for lighting, texturizing, and video editing. Not the ...