From Software's Dark Souls games - of which this is a very obvious descendent - don't play like horror standards. They're action-RPGs, built around stat micromanagement and skillful play.
Horror games rely on disempowering their players, and vulnerability and helplessness are key to building fear. Consequently, a lot of these games have intentionally terrible movement systems.
Quantum Error studio TeamKill Media has announced third-person action horror game Code Violet for PlayStation 5. It will launch in July.
This week, you can dive into Marvel’s Spider-Man 2 as it finally swings onto PC, or hack and slash for loot in Wayfinder on ...
Techland's Tymon Smektała looks back on Dying Light's player-led victories, unique formula, and lasting impact on zombie ...
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Developed by TeamKill Media, Code Violet is a Third-Person Action Horror game, where you take on the role of Violet Sinclair, a girl plucked from the past who must unravel the mysteries of the Aion ...
Albeit that probably isn't the hardest task considering what a great horror setting the dark winding and forgotten corridors ...
This very popular drama follows a story of a secret game where 456 participants played deadly games, packed with horror, ...
Sony Pictures has released the first trailer for “Until Dawn,” the live-action adaptation of the popular 2015 PlayStation ...